Biaxin xl 500, I recently had a couple of friends ask me some questions about adding preloaders for AS3 projects, so I decided to write up some sample code for adding a preloader to an AS3 project.
This is the preloader after its been compiled: Preloader Example. Biaxin for ear infection, The first step is to prepare the assets for the preloader. For this example I created an FLA file with a MovieClip symbol in the library. The symbol is set to export for ActionScript with a Linkage Class name of "com.myproject.preloader.CustomPreloaderUI", prescription for ear infection.
The MovieClip symbol for the preloader is made of three parts, biaxin xl 500. There is a MovieClip for the gray progress track and one for the red progress bar, Biaxin xl 500mg clarithromycin, and a text field for the progress update label.

After I set up the FLA I compiled the library into a SWC file in the libs folder in the example project. To set the FLA to compile as an SWC file check the Export SWC setting in the publish settings of the FLA, medication for ear infection.

WIth the SWC in place the preloader can now be implemented. Biaxin xl 500, The example project has a class named almerblank.flash.preloader.AbstractPreloader that is extended by com.myproject.preloader.CustomPreloaderExample.as. Biaxin for strep, CustomPreloader has a private member used to create an instance of the preloader MovieClip that we compiled into the SWC file.
/**
* Reference to the instance of the preloader MovieClip compiled
* with CustomPreloaderUI.
*/
private var _customPreloaderUI:CustomPreloaderUI;
That variable will be used after the class is instantiated,
biaxin for sale, but before that happens the class requires that you set the String name of the main application class.
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/**
* @Constructor
*
*/
public function CustomPreloaderExample()
{
// Set full qualified class name of main project.
// This is usually just a name as below because the
// AS3 application files are usually in the src root folder, biaxin xl 500.
mainClass = "AS3ProjectPreloader";
super();
_createCustomDisplay();
}
After the super() is called the _createCustomDisplay() method starts an instance of the MovieClip that was set up in Flash and places it on the stage after setting the scaleX property of the bar to 0. The scaleX property will be set based on the download progress of the preloader,
biaxin for ear infections. To update the progress of the bar override the onProgress() method of the AbstractPreloader class.
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/**
* Override of the AbstractPreloader.onProgress() method to display
* download progress feedback.
*
* @param event
*
*/
override protected function onProgress(event:ProgressEvent):void
{
// Here you can update the progress using the view created in _createCustomDisplay()
var percentage:Number = event.bytesLoaded / event.bytesTotal;
_customPreloaderUI.ui_mc_progressBar.scaleX = percentage;
var label:String = Math.floor( (percentage * 100) ).toString() + "% Loaded";
_customPreloaderUI.ui_tf_label.text = label;
}
Biaxin xl 500, In the override you can use the ProgressEvent object to update the display according to how you want to display your progress. For the example I'm just extending the width of the bar using the scaleX property while updating the text field with the percentage that has been downloaded. That pretty much finishes up the implementation using the AbstractPreloader,
biaxin xl pak, it is now ready to integrate into an AS3 project.
Biaxin xl 500mg clarithromycin, I did add one more override just to make sure the bar is at 100% width after the complete event. Occasionally when Flash downloads a file too quickly it doesn't dispatch a ProgressEvent before the complete event, leaving the bar not at 100% after finishing the download,
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/**
* Override of onComplete() to set the scale of the bar to full scale, biaxin xl 500.
*
* @param event
*
*/
override protected function onComplete(event:Event):void
{
_customPreloaderUI.ui_mc_progressBar.scaleX = 1;
super.onComplete(event);
}
To implement the preloader a Frame meta-tag is used in the main application class.
Biaxin for ear infection, The full qualified class name of the CustomPreloaderExample class is set in the meta-tag to apply the preloader. This will now compile and use the preloader example class as a preloader for an AS3 project in FlashBuilder. To make the preloading take a bit in the example I embedded an MP3 file in the class that plays when the application starts,
biaxin xl pak directions. You can see the example here:
Preloader Example
Biaxin xl 500, package
{
import flash.display.Sprite;
import flash.events.Event;
import flash.media.Sound;
import flash.text.TextField;
import flash.text.TextFieldAutoSize;
import flash.text.TextFormat;
[SWF(scriptRecursionLimit="5000",
scriptTimeLimit="30",
frameRate="24",
backgroundColor="#000000",
pageTitle="AS3 Preloader Example")]
[Frame(factoryClass="com.myproject.preloader.CustomPreloaderExample")]
public class AS3ProjectPreloader extends Sprite
{
[Embed(source="/assets/audio.mp3")]
private var EmbeddedAudio:Class;
public function AS3ProjectPreloader()
{
super();
addEventListener( Event.ADDED_TO_STAGE, _init, false, 0, true );
}
private function _init(event:Event):void
{
var sound:Sound = new EmbeddedAudio() as Sound;
sound.play();
var dtf:TextFormat = new TextFormat();
dtf.size = 20;
dtf.color = 0xffffff;
dtf.font = "Arial";
var tf:TextField = new TextField();
tf.autoSize = TextFieldAutoSize.LEFT;
tf.defaultTextFormat = dtf;
tf.text = "Some jazz should be playing now...";
tf.x = stage.stageHeight * .5 - tf.height * .5;
tf.y = stage.stageWidth * .5 - tf.width * .5;
addChild( tf );
}
}
}
This will work, but you should see a warning showing up in your console about not finding the default css file as shown below.

If you see this warning it is simple to get rid of. Biaxin xl 500, Create an empty CSS file in the src folder. In the project example I called it empty.css. Once you create that file right click on the main project folder and go to the project properties by clicking on the Properties link at the bottom of the right click menu. In that dialogue select ActionScript compiler on the left, biaxin xl 500. You will need to add an additional compiler argument called -defaults-css-url and set it to example.css.
Once you set that compiler argument the warning should go away and you should be able to compile without any warnings in your Flash Builder console.
Well, that's implementing preloaders in AS3 project in Flash Builder. This works in Flex Builder as well. To download the Flash Builder project export zip file click here: AS3ProjectPreloader.zip Hope this is helpful to someone!.
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